Dylan Imrei
Programmer Game Developer

About Me

A proactive, versatile, and ambitious developer with experience releasing titles across Nintendo Switch, mobile, and PC. I leverage my understanding of various fields in the industry to help projects and businesses creatively solve challenges, turning ideas into engaging, polished experiences.

My journey into game development began at a young age, driven by a curiosity and hunger for knowledge, with mod development, and prototyping in GameMaker kickstarting my career in the games industry.

Looking to the future, I’m focused on strengthening my expertise in lower-level programming with C++ and expanding my toolkit through platforms like Blender, Unreal Engine, and Godot.

Outside of development, you’ll usually find me at the gym, listening to music, or playing games - with favorites including Escape From Tarkov, Final Fantasy Tactics Advance, and The Legend of Zelda: Majora’s Mask.

Thank you for visiting, If you'd like to reach out, you can contact me on LinkedIn or here.

Skills & Technologies

The foundation of my creative and technical work…
Amazon Web Services Azure PlayFab Photon Networking Unity Gaming Services Steamworks.NET In-App Purchases Systems Design Database Management Project Management Unity C# JavaScript MySQL Tool Development UX/UI Design

testimonials

What our partners are saying…
Dylan was able to come in onto a project that had significant existing problems and holes within its codebase and was able to just get things working quickly and efficiently. My only regret with working with him is that I did not hire him sooner.
Athena Kipen
Lead Designer - Not Dead Design
Throughout our collaboration, Dylan consistently demonstrated their problem-solving skills, teamwork abilities, clear communication, and dedication to delivering high-quality work. Their enthusiasm, professionalism, and proactive approach make them an invaluable asset to any game development team.
Reuben Covington
Lead Designer - Lightmare Studios

Experience

Actions that speak louder than words…
Social Games Leader (Game Development) at Lightmare Studios
Melbourne, AU
May 2025 - PresentPermanent
Programming Team Co-Lead at Lightmare Studios
Melbourne, AU
Nov. 2023 - PresentPermanent
Art Director at Lightmare Studios
Melbourne, AU
May 2023 - PresentPermanent
Lead Programmer at Liquid Heart
Melbourne, AU
Jul. 2023 - Aug. 2025Contract
Programming Consultant at Holmesglen Institute
Melbourne, AU
May 2024Volunteer
Lead Programmer at Not Dead Design & Whitethorn Games
Melbourne, AU
May 2022 - Apr 2023Contract
Lead Artist at World Skills Nationals
Melbourne, AU
Aug. 2021Volunteer
Programmer at Lightmare Studios
Melbourne, AU
Jan. 2021 - Nov. 2023Permanent
Lead Programmer at World Skills Regionals
Melbourne, AU
Oct. 2019Volunteer

Art Gallery

Where creative vision meets execution…

Contact Form

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